Thursday 24 May 2012

End of May update!

SUP!.. It has been a long time since I have 'blogged'. Here are my biggest updates since September.

Q.U.B.E got released on Steam
Look! I'm in credits hur hur hur! I honestly didn't do that much with this game.. I was asked a lot to do scripting tasks which isn't part of my skill-set.. I was working on a cool hologram like effect but they decided to drop it =( Still though, I have met good contacts during my time with these guys!!


Look! I am beside Valve! =)

I left Spiral Game Studios
I mainly left due to a build up of university work and had to prioritise! I was sad to leave but I got over it...


Degree has finished
Yeee haaah! After four long years of long late nights I have finally finished my degree. By July I should have a Masters in Computer Engineering. Like I mentioned in September, my thesis was going to be on a "Customisable Character System" for a games engine! I finished this and managed to score a fat 82%. The video below is the technical demonstration of my project:


As well as this! Our games creation group made a game for the charity organisation 'Water for Africa'. It's a management game and can be played on the following link:

Water for Africa Management Game

Lastly, an environment piece I made using Zbrush, Max and UDK! I could have done soo much better for this and I'm not sure on how I will do for it!



Orion: Dino Beatdown released
Spiral Games title which I worked on got released! Unfortunately it was extremely buggy on release! I would have prevented that! ;) but it's getting there with patches! Check it out on the steam store.


Updated my portfolio
I have yet again changed my portfolio website, design wise and content.

Pixel Maniac


Got a contract offer from Digital Arrow Studios as a Technical artist






A nice group of developers wanted me to join their project doing techy things in Unreal however I had to decline their offer due to something else I got into!!!!! (Below!)


Got into Dare to Be Digital 2012
Me and some friends got into an amazing project called Dare to be Digital! Instead of telling you about it, watch this video!


Definitely cannot wait till this starts! We submitted our video pitch however got very lucky when they "lost" our application but reviewed it and let us through to the next stage. We then had to go to Sheffield for a presentation and question session which went amazing! No bad comments or feedback at all! They mentioned a few really positive ideas so we look forward to adding them! I'm in a team with four other people including:

Alastair, Aggressive Team leader - Level Design and 2D flash art
Bradley 'Auzzie' Austin - Programming and game design
Heather 'Twitter Bitch' Cooper - Programming and game design
Steven 'Geordie' Daord - 3D art

So all is well with that and I can't wait to tell more when I get to Dundee!!